I have finished the Asset list and we are figuring out where all the items will be able to be found in the level of our game. We have a lot of assets to work with and they are all very unique. Tomorrow in class we can actually start moving forward. I will be starting assets tomorrow and Matt is already focused on the mechanics, while Zack has his hands full with the level texture & lighting.
Now that we have an idea of where everything is going, we can start putting placeholders around the level so we can visually get the idea of how everything will fit together.
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