Saturday, November 13, 2010

Week 5 Update

We got some serious work done this week. We were able to get working items into the game and also a whole lot of assets. The animation on the bed and door works great and we were able to adjust the triggers so that they works without a struggle. I modeled two different kinds of lights, a toilet, a sink, a fuse box with necessary parts, and railings.

We want to move some of the items around more strategically so that a player couldn't pick up all the items right away. We moved the fuse into the cell with the loose bars and made it so that a player can proceed further after replacing the fuse. We also got a working lighter into the game as well.

We still still need to adjust some lights and add background music. Sound effects for various things will have to wait for the following weeks.

No comments:

Post a Comment